Featured Post

    Posted 10/19/2025

A render of a night bar with high top tables against the back wall. A cabinet filled with glasses and bottles is located behind the main bar.

    Introducing a key setting of a project I'm working on: a Las Vegas speakeasy called "The Midnight Oil." An upscale but discreet night bar inspired by the establishments I visited on my trip to Vegas last year. "The Midnight Oil" features a bizarre collection of Vegas mob paraphernalia and allusions to vampire fiction. Perhaps an even older family than the Midwest Mafia has made its way to the Strip.
    For this setting, I settled on a primarily black and red color scheme. The architecture and furniture was meant to evoke feelings of the new and the old, blending elements of old English pubs and trendier industrial-style bars. And of course, there's a random arcade cabinet that patrons barely know how to play. I intend for the cabinet to eventually have custom textures that feature graphics from the game, a legally-distinct Darkstalkers fighting game clone that fits with the establishment's vampire theme. The windows have also been tinted a sanguine red, in theory to block out the sun's rays.
    “The Midnight Oil” is one of many settings in a story I've been working on for the past year in my free time about the nightly afterlife of Las Vegas. I wanted to experiment with using Blender to create basic renders of environments to reference for the story, especially for drawing trickier perspectives. It was either learn Blender basics or build sets in The Sims 4, but Blender is free and The Sims 4 has an ungodly amount of paid DLC to have access to all of the decorative options.

 Rendering Process

    Posted 10/19/2025

A close up shot from behind the bar with tables, booth seating, and an arcade cabinet in view. There are glass bottles close to the camera.

    Being new to Blender meant that there was plenty of trial and error while praying that every asset is modeled in-proportion with one another. This meant there were plenty of things that worked one day and then broke the next, especially after software updates. The assets and the room itself were made in separate files and appended afterwards. This allowed me set better reference points between objects (ex: making sure the stools fit under the high tops) as well as create copies with the same material properties for objects that I knew would need to be repeated.
    I also had a spreadsheet for all the assets I would need for this project and listed them by priority. This made sure that I knew what the most important models would get done first while others could be set for later deadlines. I hope to streamline this process in the future, especially as the number of sets grows. For example, an environment that only shows up for a few panels in the comic probably won't need to be fully textured and decorated for people to be able to distinguish what it is.
    The most difficult assets to get working in the full render was definitely anything with a reflective texture. While the bottles and TV screens worked fine on basic models, the glassware needed to be hollowed out in a specific way for the glass texture to look right. I think the effort was worth it in the end since they make up more than half of the total assets in the scene. Unfortunately, the ray-traced reflections on the glass increase the time it takes to render each shot exponentially.

 Gelli-Block Print - "Time"

    Posted 04/30/2025

An accordion book with depictions of the four seasons drawn onto each of the main panels. The book is set against a reflective white background with overhead lighting.

    This accordion book was made with gelli block printmaking using ink imprints from textured objects. After the prints were dried, contour lines were drawn along the texture to bring out different shapes. The project itself was for last semester's Drawing I class in collaboration with a featured visiting artist.
    I also had a spreadsheet for all the assets I would need for this project and listed them by priority. This made sure that I knew what the most important models would get done first while others could be set for later deadlines. I hope to streamline this process in the future, especially as the number of sets grows. For example, an environment that only shows up for a few panels in the comic probably won't need to be fully textured and decorated for people to be able to distinguish what it is.
    The delay between print creation and the contour drawing made it difficult to create a coherent composition. For most of the prints (many unused for this accordion book), it was a lot of experimentation and not fully knowing what it was going to look like when it was done. Many of the ink colors blended during the drying process in an unappealing or unexpected way, limiting my final options. I ended up finding a lot of tree-like patterns in the prints I stuck with and eventually settled on a nature theme. Maybe it was a cop-out to frame a bunch of dissimilar color schemes as the four seasons, but I wasn't practicing mindfulness that day.

 Stipple Drawing

    Posted 04/16/2025

A still life drawing in black and white of a pear, pomegranate, and apple sitting on a table. The drawing has been made with stippled dots.

    This was a still life drawing made using a stippling method. It was created as a class exercise on how density and value can create form in art in the absence of line. There isn't really much left to add onto this and I'm running out of steam while my code keeps breaking. I'm just going to use filler text for the rest of this post.
    Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
    Anyway, here's a random dog that was staying in my boyfriend's apartment for a few weeks. His roommate adopted this dog right as my partner and his brother moved in with him and proceeded to never be around to take care of her. He was around so little that neither my partner nor I ever learned her name. My partner's roommate found a better home for her after she started ripping things up while everyone was away. A picture of a yellow dog with short hair looking at the camera.

A profile picture of a golden retriever wearing a baseball cap with a hot dog in its mouth.

Emily Gallagher

I'm a graphic design student in Bangor, Maine
and this is my portfolio/personal blog.


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